LAS_ShooterGame_StandardHUD
This is an example Game Feature Action
instantiation of a Lyra HUD Layout
in the ShooterCore
GFP.
When loading the ShooterCore
experiences, they list this Lyra Experience Action Set as one
of the Game Feature Actions to execute.
When the Add Widgets
Game Feature Action executes, it:
- Pushes a new
W_ShooterHUDLayout
widget (a Lyra HUD Layout) onto theUI.Layer.Game
UI Layer - Creates appropriate widgets for each various
HUD.Slot.*
UI Extension Point, including:W_WeaponReticleHost
for theHUD.Slot.Reticle
slot