LAS_ShooterGame_StandardHUD
This is an example Game Feature Action
instantiation of a Lyra HUD Layout
in the ShooterCore GFP.
When loading the ShooterCore experiences, they list this Lyra Experience Action Set as one
of the Game Feature Actions to execute.
When the Add Widgets Game Feature Action executes, it:
- Pushes a new
W_ShooterHUDLayoutwidget (a Lyra HUD Layout) onto theUI.Layer.GameUI Layer - Creates appropriate widgets for each various
HUD.Slot.*UI Extension Point, including:W_WeaponReticleHostfor theHUD.Slot.Reticleslot
