X157 Dev Notes

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Lyra Team Display Asset

C++ Class: ULyraTeamDisplayAsset Data Asset (Blueprint Type)

Each team must have one of these defined in order to be registered with the Lyra Team Subsystem.

The Team Display Asset is defined as part of the Public Team Info.

Class Overview

This class is a Data Asset with configurable parameters.

Generally this is used to set colors, like Pawn, Base, Post-Processing, etc.

Public Methods